- Attention Economy...
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Michael Goldhaber: The Attention Economy and the Net (part I).
Michael Goldhaber: The Attention Economy and the Net (part II).
- Epics (storytelling in an expanded field)...
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Robert Rossney: Legend of the Five Rings (Salon).
Creators provide the framework, users provide the content.
- Experience Economy...
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Roger Callois: Man, Play and Games (out of print).
Callois' categories: (1) Skill; (2) Chance; (3) Vertigo; (4) Make believe.
Joseph Pine et al: The Experience Economy (Amazon).
Joseph Pine & James Gilmore: Welcome to the Experience Economy. Harvard Business Review July-August 1998 (hand out).
Mass Customization: The Experience Economy (at managingchange.com).
Search results for 'Experience Economy' (Google).
- Form vs. Content...
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Marshall McLuhan: Understanding Media (Amazon).
"The Medium is the Message."
Raymond Queneau: Exercises in Style (Amazon).
Pleasure in content vs. pleasure in form (Alamut: Pleasure in systems).
- Global Markets (superdistribution)...
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Douglas Barnes: The Coming Jurisdictional Swamp.
Nick Szabo: Multinational Small Business.
- Non-linear Narrative...
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Janet Murray: Hamlet on the Holodeck, the future of narrative in cyberspace (Amazon).
Graham Nelson: The Craft of Adventure, five articles on the design of adventure games.
- Reputation Markets...
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Ebay.
- Scenarios...
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Lawrence Wilkinson: How to Build Scenarios. Wired Special Edition (hand out).
- Story Patterns (see also 'Form vs. Content)...
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Mark Bernstein: Patterns of Hypertext.
Katherine Phelps: Story Shapes for Digital Media.
Georges Polti: The Thirty-Six Dramatic Situations (Amazon).
Vladimir Propp: Morphology of the Folk Tale (Amazon).